D Law 17 Report post Posted May 26, 2020 (edited) Welcome to the Hard Clue Scroll Guide Use CTRL + F command to search for keywords that may be useful to you. If any of the information below is not correct please contact me via forums or discord and i will get them changed! ANAGRAMS An anagram is a string of letters, which can rearranged into another word or phrase. For example 'kaej' is an anagram of 'Jake'. The solution of an anagram is always the name of an NPC. Once the solution is found, the player can get their next clue by talking to that NPC. Anagram NPC Location Answer Ace Match Elm Cam the Camel Just outside the gates of the Duel Arena Puzzle An Paint Tonic Captain Ninto Under White Wolf Mountain, use the stairs in the east-side hut (north-west of Taverly farming patch) Puzzle Arr! So I am a crust, and? Ramara du Croissant Piscatoris Fishing Colony Puzzle A Zen She Zenesha The platebody shop on the southern edge of Ardougne Centre Square Puzzle Baker Climb Brambickle Located on Trollweiss Mountain Puzzle Blue Grim Guided Lumbridge Guide Just outside of Lumbridge Castle Puzzle By Look Bolkoy Found by climbing up a ladder in the Tree Gnome Village 13 C On Game Hoc Gnome Coach North-west of Agility gnome course 6 Copper Ore Crypts Prospector Percy Motherlode Mine 12 Dekagram Dark mage Centre of the inner ring of the Abyss 13 Do Say More Doomsayer Outside Lumbridge Castl 95 Dragons Lament Strange Old Man Centre of the Barrows minigame area 40 Dr Warden Funk Drunken Dwarf Keldagrim, found in the building north-east of the kebab shop Puzzle Gulag Run Uglug Nar South of Castle Wars Puzzle He Do Pose. It Is Cultrrl, Mk? Riki the sculptor's model East side of Keldagrim, south of the kebab seller Puzzle I Eat Its Chart Hints Do U Shiratti the Custodian North of the fountain in Nardah Puzzle I Faffy Run Fairy Nuff Zanaris, found in her house north of the bank Puzzle Land Doomd Odd Old Man Located at the Paterdomus mining site, also known as the limestone quarry, north-east of Varrock Puzzle Me Am The Calc Cam the Camel Just outside the gates of the Duel Arena Puzzle Motherboard Brother Omad In the Monastery south of Ardougne 129 My Mangle Lal Lammy Langle Hosidius, watching over the Hosidius spirit tree patch Puzzle O Birdz A Zany En Pc Cap'n Izzy no Beard Entrance of the Brimhaven Agility Arena 33 Profs Lose Wrong Pie Professor Onglewip Ground floor of the Wizards' Tower south of Draynor Puzzle Quit Horrible Tyrant Brother Tranquility Harmony Island 7 Rat Mat Within Martin Thwait Can be found inside the Rogues' Den, located in Burthorpe by entering a trapdoor inside The Toad and Chicken inn 2 Red Art Tans Trader Stan The dock of Port Sarim Puzzle Sequin Dirge Queen Sigrid Throne room of Etceteria Castle Puzzple Slide Woman Wise Old Man Outside general store in Edgeville 28 Them Cal Came Cam the Camel Just outside the gates of the Duel Arena Puzzle Veil Veda Evil Dave Can be found under the trapdoor in the building opposite the general store at Edgeville 666 Woo An Egg Kiwi King Awowogei Located south of the Temple of Marimbo which is in east Marim 24 COORDINATES A coordinate clue is a clue scroll that contains a set of coordinates. Although a chart, Sextant and watch may be used to determine one's present coordinates, players only need a spade in their inventory to dig up the clue. You do not need to defeat any monster if you're completing a medium clue. However, if you're completing a hard, elite or master clue then you will need to defeat the following: HARD: Level 108 Saradomin wizard ELITE: Level 97 Armadylian guard Or Level 125 Bandosian guard MASTER: 3 Level 98/112 Ancient wizards (Multi) Or Level 1 140 Brassican mage (Single) Coordinates Image 00 degrees 00 minutes north, 07 degrees 13 minutes west How do I get to this location? South-west of the Lletya Camp. North-east of the Tyras Camp Do I need to fight anything? You need to defeat a Saradomin Wizard (Weakness: Ranged, Melee) 01 degrees 24 minutes north, 08 degrees 05 minutes west How do I get to this location? West of the Lletya Camp. North of the Tyras Camp Do I need to fight anything? You need to defeat a Saradomin Wizard (Weakness: Ranged, Melee) 02 degrees 46 minutes north, 29 degrees 11 minutes east How do I get to this location? Have a partner in the Duel Arena with obstacles enabled Do I need to fight anything? You need to defeat a Saradomin Wizard (Weakness: Ranged, Melee) 02 degrees 48 minutes north, 34 degrees 33 minutes east How do I get to this location? South-west of the Barrows minigame on the other side of the wall Do I need to fight anything? You need to defeat a Saradomin Wizard (Weakness: Ranged, Melee) 02 degrees 58 minutes north, 34 degrees 30 minutes east How do I get to this location? South-west of the Barrows minigame on the other side of the wall Do I need to fight anything? You need to defeat a Saradomin Wizard (Weakness: Ranged, Melee) 03 degrees 45 minutes south, 22 degrees 45 minutes east How do I get to this location? North of the Bandit Camp Do I need to fight anything? You need to defeat a Saradomin Wizard (Weakness: Ranged, Melee) 04 degrees 03 minutes south, 03 degrees 11 minutes east How do I get to this location? South-east of Castle Wars inside the lava area Do I need to fight anything? You need to defeat a Saradomin Wizard (Weakness: Ranged, Melee) 04 degrees 05 minutes south, 04 degrees 24 minutes east How do I get to this location? South-east of Castle Wars, north of the mining area Do I need to fight anything? You need to defeat a Saradomin Wizard (Weakness: Ranged, Melee) 04 degrees 16 minutes south, 16 degrees 16 minutes east How do I get to this location? East of the Hardwood Grove woodcutting teleport until you reach a log, cross this log & continue walking east and pass through the gate, then head slightly south towards the building Do I need to fight anything? You need to defeat a Saradomin Wizard (Weakness: Ranged, Melee) 04 degrees 41 minutes north, 03 degrees 09 minutes west How do I get to this location? South-west of tree gnome stronghold woodcutting teleport until you get to a huge door. Pass through and follow the path Do I need to fight anything? You need to defeat a Saradomin Wizard (Weakness: Ranged, Melee) 05 degrees 37 minutes north, 31 degrees 15 minutes east How do I get to this location? South-west of the Barrows minigame until you reach the bride, cross and head north-west to into the swamp (following the path). Then jump the bridge just east of the end of the path Do I need to fight anything? You need to defeat a Saradomin Wizard (Weakness: Ranged, Melee) 05 degrees 50 minutes south, 10 degrees 05 minutes east How do I get to this location? South-west of the Hardwood Grove Woodcutting teleport until you reach come climbing rocks. Climb the rocks and head east over the bridge Do I need to fight anything? You need to defeat a Saradomin Wizard (Weakness: Ranged, Melee) 06 degrees 00 minutes south, 21 degrees 48 minutes east How do I get to this location? West of the Bandit Camp Do I need to fight anything? You need to defeat a Saradomin Wizard (Weakness: Ranged, Melee) 06 degrees 11 minutes south, 15 degrees 07 minutes east How do I get to this location? East of the Hardwood Grove woodcutting teleport until you reach a wooden log. Cross the log and then head directly south Do I need to fight anything? You need to defeat a Saradomin Wizard (Weakness: Ranged, Melee) 07 degrees 43 minutes south, 12 degrees 26 minutes east How do I get to this location? South of Shilo Village Do I need to fight anything? You need to defeat a Saradomin Wizard (Weakness: Ranged, Melee) 08 degrees 03 minutes north, 31 degrees 16 minutes east How do I get to this location? South-west of Canifis in the Mort Myre Swamp Do I need to fight anything? You need to defeat a Saradomin Wizard (Weakness: Ranged, Melee) 08 degrees 05 minutes south, 15 degrees 56 minutes east How do I get to this location? Far south-east of Shilo Village near the totem pole Do I need to fight anything? You need to defeat a Saradomin Wizard (Weakness: Ranged, Melee) 08 degrees 26 minutes south, 10 degrees 28 minutes east How do I get to this location? South of Shilo Village (Tribal member) to enter the Kharazi Jungle, then head to the far south-west corner Do I need to fight anything? You need to defeat a Saradomin Wizard (Weakness: Ranged, Melee) 13 degrees 46 minutes north, 21 degrees 01 minutes east How do I get to this location? North of Edgeville, in the wilderness past the mining area Do I need to fight anything? You need to defeat a Zamorak Wizard (Weakness: Ranged, Melee 16 degrees 03 minutes north, 14 degrees 07 minutes east How do I get to this location? Purchase a Trollheim teleport tablet from the General Store/Mage store for ironmen Do I need to fight anything? You need to defeat a Saradomin Wizard (Weakness: Ranged, Melee) 16 degrees 07 minutes north, 22 degrees 45 minutes east How do I get to this location? South of black chinchompas inside the Graveyard of Shadows Do I need to fight anything? You need to defeat a Zamorak Wizard (Weakness: Ranged, Melee) 16 degrees 31 minutes north, 12 degrees 54 minutes east How do I get to this location? Purchase a Trollheim teleport tablet from the General Store/Mage store for ironmen, then head west Do I need to fight anything? You need to defeat a Saradomin Wizard (Weakness: Ranged, Melee) 16 degrees 35 minutes north, 27 degrees 01 minutes east How do I get to this location? South-east of black chincompas, north-east of the Chaos Temple/3304, 3692 (::dataon) Do I need to fight anything? You need to defeat a Zamorak Wizard (Weakness: Ranged, Melee) 16 degrees 43 minutes north, 19 degrees 13 minutes east How do I get to this location? South-west of black chinchompas, near the Bandit Camp Do I need to fight anything? You need to defeat a Zamorak Wizard (Weakness: Ranged, Melee) 16 degrees 43 minutes north, 26 degrees 56 minutes east How do I get to this location? South-east of black chincompas, north-east of the Chaos Temple Do I need to fight anything? You need to defeat a Zamorak Wizard (Weakness: Ranged, Melee) 17 degrees 50 minutes north, 08 degrees 30 minutes east How do I get to this location? North-east of ::train near the boat (through the tunnel) Do I need to fight anything? You need to defeat a Saradomin Wizard (Weakness: Ranged, Melee) 18 degrees 22 minutes north, 16 degrees 33 minutes east How do I get to this location? South of the Wilderness Chaos Altar inside The Forgotten Cemetery Do I need to fight anything? You need to defeat a Zamorak Wizard (Weakness: Ranged, Melee) 18 degrees 50 minutes north, 20 degrees 26 minutes east How do I get to this location? South-west of black chincompas in the mining area Do I need to fight anything? You need to defeat a Zamorak Wizard (Weakness: Ranged, Melee) 19 degrees 00 minutes north, 27 degrees 13 minutes east How do I get to this location? East of black chinchompas, just south of the poison spiders Do I need to fight anything? You need to defeat a Zamorak Wizard (Weakness: Ranged, Melee) 19 degrees 43 minutes north, 25 degrees 07 minutes east How do I get to this location? East of black chinchompas near some chaos dwarfs Do I need to fight anything? You need to defeat a Zamorak Wizard (Weakness: Ranged, Melee) 20 degrees 05 minutes north, 21 degrees 52 minutes east How do I get to this location? Just south of black chinchompas Do I need to fight anything? You need to defeat a Zamorak Wizard (Weakness: Ranged, Melee) 20 degrees 33 minutes north, 15 degrees 48 minutes east How do I get to this location? Behind the Wilderness Chaos Altar building Do I need to fight anything? You need to defeat a Zamorak Wizard (Weakness: Ranged, Melee) 21 degrees 24 minutes north, 17 degrees 54 minutes east How do I get to this location? Just inside of the gate by the King Black Dragon teleport Do I need to fight anything? You need to defeat a Zamorak Wizard (Weakness: Ranged, Melee) 22 degrees 35 minutes north, 19 degrees 18 minutes east How do I get to this location? Wilderness runite rocks Do I need to fight anything? You need to defeat a Zamorak Wizard (Weakness: Ranged, Melee) 22 degrees 45 minutes north, 26 degrees 33 minutes east How do I get to this location? South of Rogue's Castle inside the Demonic Ruins Do I need to fight anything? You need to defeat a Zamorak Wizard (Weakness: Ranged, Melee) 24 degrees 24 minutes north, 26 degrees 24 minutes east How do I get to this location? North inside Rogue's Castle Do I need to fight anything? You need to defeat a Zamorak Wizard (Weakness: Ranged, Melee) 24 degrees 56 minutes north, 22 degrees 28 minutes east How do I get to this location? North-west of the Wilderness Resource Area Do I need to fight anything? You need to defeat a Zamorak Wizard (Weakness: Ranged, Melee) 24 degrees 58 minutes north, 18 degrees 43 minutes east How do I get to this location? North-east of the Wilderness Agility Course inside the Pirates' Hideout Do I need to fight anything? You need to defeat a Zamorak Wizard (Weakness: Ranged, Melee) 25 degrees 03 minutes north, 17 degrees 05 minutes east How do I get to this location? North-west of the Wilderness Agility Course (outside of the course) Do I need to fight anything? You need to defeat a Zamorak Wizard (Weakness: Ranged, Melee) 25 degrees 03 minutes north, 23 degrees 24 minutes east How do I get to this location? North of the Wilderness Resource Area Do I need to fight anything? You need to defeat a Zamorak Wizard (Weakness: Ranged, Melee) CRYPTIC Cryptic clues are common riddle clues that can be found in all tiers of Treasure Trails. These clues demand a fairly wide variety of tasks. KEY: You must first kill an NPC or monster to obtain a key. You can then use that key on a set of drawers or a chest in order to get the next clue. PUZZLE: You must pass a standard puzzle challenge in order to get the next clue. SEARCH: You must search a set of drawers in order to get the next clue. SHERLOCK: You must pass a standard Sherlock challenge in order to get the next clue. SKULL: You must kill a monster in order to get the next clue. SPADE: You must dig in some fairly obscure location in order to get the next clue. TALK: You must talk to an NPC in order to get the next clue. In some instances, you may be required to pass a Sherlock challenge. Clue Instruction Task Image 46 is my number. My body is the colour of burnt orange and crawls among those with eight. Three mouths I have, yet I cannot eat. My blinking blue eye hides my grave Dig on top of the hill in the Spiders' nest in level 46 Wilderness, north of black chinchompas A great view - watch the rapidly drying hides get splashed. Check the box you are sitting on Almera's house north of Baxtorian Falls, search the boxes on the 1st floor, north-west of the Fishing Guild 'A bag belt only?', he asked his balding brothers Talk to Abbot Langley in the monastery west of Edgeville Aggie I see, Lonely and southern I feel I am neither inside nor outside the house yet no house would be complete without me. The treasure lies beneath me Dig outside the window of Aggie's house north-west of the Draynor Village bank A general who sets a 'shining' example Speak to General Hining found at Tyras Camp, west of Lleyta And so on, and so on, and so on. Walking from the land of many unimportant things leads to a choice of paths Dig next to the evergreen tree in front of the castle walls, east of Miscellania BLP 6200 Dig 6 steps north and 2 steps east of the centre of the fairy ring, south of the Fight Caves minigame teleport Citric cellar Speak to Heckel Funch on the 1st floor in the east corner Grand Tree Come to the evil ledge, Yew know yew want to. Try not to get stung Dig in Edgeville, just east of the southern yew tree Covered in shadows, the centre of the circle is where you will find the answer Dig in the centre of Mort'ton where the roads intersect, west of the Barrows minigame teleport Dig where 4 siblings and I all live with our evil overlord Dig in the chicken pen inside the Champions' Guild, south of Varrock DIP 8511 East of the Abyssal Sire boss teleport DKS 2310 Dig 1 step north and 3 steps east of the centre of the fairy ring, east of ::train Four blades I have, yet draw no blood; Still I turn my prey to powder. If you are brave, come search my roof; It is there my blades are louder Search the crates on the top floor of the Lumbridge windmill, following the path north from Lumbridge castle Generally speaking, his nose was very bent Talk to General Bentnoze, found in the topmost part of Goblin Village, following the path north from Falador Gold I see, yet gold I require. Give me 875 if death you desire Speak to Saniboch at the Brimhaven Dungeon entrance He knows just how easy it is to lose track of time Speak to Brother Kojo in the Clock Tower south of Ardougne (Answer: 22) His head might be hollow, but the crates nearby are filled with surprises Search the crates near the Clay golem in the ruins of Uzer, east of the Desert hunter teleport I'd like to hear some music. Come and see me on the bridge in Falador Park, and play: <some music> Thanks, Cecilia Speak to Cecilia, who is located on the bridge in Falador Park Identify the back of this over-acting brother. (He's a long way from home.) Talk to Hamid, the monk at the altar in the Duel Arena If a man carried my burden, he would break his back. I am not rich, but leave silver in my track. Speak to the keeper of my trail Speak to Gerrant in the fish shop in Port Sarim If you look closely enough, it seems that the archers have lost more than their needles Search the haystack by the south corner of the Rangers' Guild, south of Seers' Village I have many arms but legs, I have just one, I have little family but my seed, You can grow on, I am not dead, yet I am but a spirit, and my power on your quests, you will earn the right to free it Spirit tree in Tree Gnome Village, north-west of Yanille (Answer: 13112221) You will need to under-cook to solve this one Search the crate in the Lumbridge basement, under the trapdoor in the kitchen I lie lonely and forgotten in mid wilderness, where the dead rise from their beds. Feel free to quarrel and wind me up and dig while you shoot their heads Just east of the Graveyard of Shadows single PvP teleport In the city where merchants are said to have lived, talk to a man with a splendid cape, but a hat dropped by goblins Talk to the head chef in Cooks' Guild west of Varrock It seems to have reached the end of the line, and it's still empty Search the carts just north of the Dwarven Mine teleport I watch the sea. I watch you fish. I watch your tree Speak to Ellena at Catherby fruit tree patch Leader of the Yak Talk to Mawnis Burowgar south of Neitiznot bank Mine was the strangest birth under the sun. I left the crimson sack, yet life had not begun. Entered the world, and yet was seen by none Inside Karamja Volcano, dig directly underneath the red spiders' eggs respawn. Head east of Brimhaven, climb down the rocks then head west Must be full of railings Search the boxes around the hut where the broken dwarf cannon is, north of the Fishing Guild My home is grey, and made of stone; A castle with a search for a meal. Hidden in some drawers I am, across from a wooden wheel Open the drawers inside the room with the spinning wheel on the first floor of Lumbridge Castle My name is like a tree, yet it is spelt with a 'g'. Come see the fur which is right near me Speak to Wilough, next to the fur merchant in Varrock Square Often sought out by scholars of histories past, find me where words of wisdom speak volumes Speak to an examiner at the Exam Centre, east of the Eastern Varrock mining teleport Probably filled with books on magic Search the bookcase in the basement of Wizards' Tower, south of Draynor Village Read 'How to breed scorpions.' By O.W.Thathurt Search the northern bookcase on the 2nd floor of the Sorcerer's Tower, south of Seers' Village Rotting next to a ditch. Dig next to the fish Dig next to a fishing spot on the south-east side of Burgh de Rott, south of the Barrows minigame 'Small shoe.' Often found with rod on mushroom Talk to the Gnome trainer in the Gnome agility course Snah? I feel all confused, like one of those cakes... Talk to Hans roaming around Lumbridge Castle Surprising? I bet he is... Talk to Sir Prysin in Varrock Palace Surviving Talk to Sir Vyvin in Falador's courtyard. You need 200 black knight kills in order to purchase the white armour. (needs testing) The beasts to my east snap claws and tails, The rest to my west can slide and eat fish. The force to my north will jump and they'll wail, Come dig by my fire and make a wish Dig by the torch in the Ardougne Zoo, between the penguins and the scorpions The cheapest water for miles around, but they react badly to religious icons Search the crates in the General Store tent in the Bandits training teleport The keeper of Melzars...Spare? Skeleton? Anar? Speak to Oziach north-west of Edgeville The magic of 4 colours, an early experience you could learn. The large beast caged up top, rages, as his demised kin's loot now returns Speak to Wizard Mizgog at the top of the Wizards' Tower south of Draynor THEY'RE EVERYWHERE!!!! But they were here first. Dig for treasure where the ground is rich with ore Dig at Barbarian Village, west of Varrock This aviator is at the peak of his profession Speak to Captain Bleemadge on the top White Wolf Mountain, north of the Catherby fishing teleport This village has a problem with cartloads of the undead. Try checking the bookcase to find an answer Search the bookcase in the north-west building of the Shilo Village fishing teleport EMOTES Emote clues involve equipping certain items in a particular location and performing an emote. Once the emote has been performed, Uri will appear and give the player the next clue (or the reward, if the emote clue was the final step of the Treasure Trail). If the player has been requested to do another emote before talking to Uri, and they forgot to do it, he will say, 'i dont believe we have any business etc etc' but will not leave. The player can still perform the second emote and then talk to Uri to finish the clue. Clue Image Beckon on the east coast of the Kharazi Jungle. Beware of double agents! Equip any vestment stole and a heraldic rune shield How do I get to this location? South-east coast of Shilo Village Blow a kiss between the tables in Shilo Village bank. Beware of double agents! Equip a blue mystic hat, bone spear and rune platebody How do I get to this location? Use the Fishing teleportation menu X Blow a raspberry in the Fishing Guild bank. Beware of double agents! Equip an elemental shield, blue d'hide chaps and a rune warhammer How do I get to this location? Use the Fishing teleportation menu, north-west bank when inside X Bow at the top of the lighthouse. Beware of double agents! Equip a blue d'hide body, blue d'hide vambraces and no jewellery How do I get to this location? N/A Dance at the cat-doored pyramid in Sophanem. Beware of double agents! Equip a ring of life, an uncharged amulet of glory and an adamant two-handed sword How do I get to this location? City teleport, north entrance of pyramid Headbang at the exam center. Beware of double agents! Equip a mystic fire staff, a diamond bracelet and rune boots How do I get to this location? North of the Duel Arena Laugh in Jokul's tent in the Mountain Camp. Beware of double agents! Equip a rune full helmet, blue d'hide chaps and a fire battlestaff How do I get to this location? East of ::train Panic by the pilot on White Wolf Mountain. Beware of double agents! Equip mithril platelegs, a ring of life, and a rune axe How do I get to this location? North-east of Catherby Panic in the heart of the Haunted Woods. Beware of double agents! Have no items equipped when you do How do I get to this location? East of Canifis Panic on the Wilderness volcano bridge. Beware of double agents! Equip any headband and crozier How do I get to this location? Far-east of the Resource Area Salute in the banana plantation. Beware of double agents! Equip a diamond ring, amulet of power, and nothing on your chest and legs How do I get to this location? South-east of Karamja Shrug in the Zamorak temple found in the Eastern Wilderness. Beware of double agents! Equip rune platelegs, an iron platebody and blue d'hide vambraces How do I get to this location? North-east of Edgeville wilderness Yawn in the rogues' general store. Beware of double agents! Equip an adamant square shield, blue dragon vambraces and a rune pickaxe How do I get to this location? North-west of Edgeville wilderness, north of the Dark Warrior fortress MAPS Map clues are an image of a location where a player needs to search to advance along their treasure trail. They are rough pictures of a very local area. If the map leads to an X, the player needs to take a spade to the place indicated on the map with the X and dig there. If the map leads to a crate, it must simply be searched. Sometimes, players may find a small pile of crates, or a multitude of them. Simply just search all of them until the next clue or reward is found. Map Instruction Image Search the crate inside the Lumberyard, north-east of Varrock North east of the Observatory, north of Castle Wars, search the crate on the left as seen in the image In level 14 Wilderness, at the Dark Warriors' Fortress, north of Falador South of Yanille bank. Behind the house with an anvil Level 50 Wilderness, near Wilderness Agility Course; south-west of Deep Wilderness Dungeon entrance and west of the Mage Arena The picnic tables south of the Legends' Guild, north-east of East Ardougne Located in West Ardougne, dig inside one of the destroyed buildings. It is in the north-east corner of the housing buildings in the south-west area of West Ardougne. Head due west from the main gate, and you'll get to the buildings CIPHERS Ciphers are a method of encrypting information, in this case the NPC's name. Cipher NPC Location Answer GBJSZ RVFFO Fairy Queen TBA Puzzle HCKTA IQFHCVJGT Fairy Godfather TBA 64 OVEXON Eluned TBA 53,000 UZZU MUJHRKYYKJ Otto Godblessed North-east of the Gnome Agility Course 3 VTYR APCNTGLW King Percival TBA 5 ZHLUG ROG PDQ Weird Old Man Kalphite Lair entrance 150 ZSBKDO ZODO Pirate Pete On the dock north-east of the Ectofunctus. East of the Canifis farming spot Puzzle IWPPLQTP Gunnjorn Barbarian Outpost Agility course Puzzle BSOPME MZETQPS Arnold Lydspor Piscatoris Fishing Colony general store Puzzle CHALLENGES Challenge scrolls are logical problems posed to the player by an NPC. The player has to find the right NPC to speak to, and then they have to solve the riddle. To complete the scroll, view the question on the scroll, then speak to the NPC which gave it to the provide the answer. When the correct answer is provided, the challenge is complete, and the player will receive either the next clue, or the reward. NPC Location Question Answer Awowogei Located south of the Temple of Marimbo which is in east Marim If I have 303 bananas, and share them between 31 friends evenly, only handing out full bananas. How many will I have left over? 24 Bolkoy Found by climbing up a ladder in the Tree Gnome Village How many flowers are there in the clearing below this platform? 13 Brother Kojo Found in the Clock Tower. The Clock Tower is a tower south of Ardougne On a clock, how many times a day does the minute hand and the hour hand overlap? 22 Brother Omad In the Monastery south of Ardougne What is the next number? 12, 13, 15, 17, 111, 113, 117, 119, 123....? 129 Cap'n Izzy No-Beard Entrance of the Brimhaven Agility Arena minigame How many Banana Trees are there in the plantation? 33 Dark mage Centre of the inner ring of the Abyss How many rifts are found here in the abyss? 13 Doomsayer Outside Lumbridge Castle What is 40 divided by 1/2 plus 15? 95 Evil Dave Can be found under the trapdoor in the building opposite the general store at Edgeville What is 333 multiplied by 2? 666 Gnome Coach North-west of Agility gnome course How many gnomes on the Gnome ball field have red patches on their uniforms? 6 Spirit Tree Outside general store at Edgeville What is the next number in the sequence? 1, 11, 21, 1211, 111221, 312211 13112221 Strange Old Man Centre of the Barrows minigame area One pipe fills a barrel in 1 hour while another pipe can fill the same barrel in 2 hours. How many minutes will it take to fill the take if both pipes are used? 40 Weird Old Man Kalphite Lair entrance SIX LEGS! All of them have six! There are 25 of them! How many legs? 150 Wise Old Man Outside general store at Edgeville How many bookcases are in the Wise Old Man's house in Draynor? 28 PUZZLES Puzzle boxes contain a scrambled image that players must work to unscramble by clicking on tiles to move them to an empty space. You can reset the puzzle by manually right clicking the box and selecting the 'rest' option. You will lose all progress and start from scratch. Upon completion of the puzzle the next clue will be automatically placed in your inventory. Begin by arrangin from left to right, the first section (red) so that it matches the solution. Repeat step one, however, with the second section (Orange) Repeat the process, however for the third section (Yellow) Correctly arrange the two tiles located in the fourth section (Green) Repeat the process as above, however for the fifth section. (Blue) Lastly, arrange the last six tiles in the sixth section (Purple) Unsolved example Solved Edited May 26, 2020 by D Law Quote Share this post Link to post Share on other sites
howdog 0 Report post Posted August 10, 2020 Slide Woman Wise Old Man Draynor Village Quote Share this post Link to post Share on other sites
RFD 2 Report post Posted August 24, 2020 thank you so much for this! using this for most of my hard and elite clues! Quote Share this post Link to post Share on other sites
Lions 1 Report post Posted September 13, 2020 (edited) Fairy Godfather > Slayer Master Tele > Chaeldar standing next to tree when you teleport. On 5/25/2020 at 9:16 PM, D Law said: UZZU MUJHRKYYKJ Otto Godblessed North-east of the Gnome Agility Course 3 ^ Easier to teleport to barbarian outpost agility course and run south-west unless you have the agility level to climb the rocks at gnome stronghold. Edited September 13, 2020 by Lions Quote Share this post Link to post Share on other sites
dragon40226 0 Report post Posted December 27, 2020 (edited) I would love to include the easiest teleport route to the different clues. For instance for Catherby, you could put Skilling -> Fishing -> Catherby (568), where 568 is the quick keys to teleport. Map #2 could be code (55W) Also are missing a clue "CIS 0009". But, I do really like the guide, would love to get the the quick teleport codes in here though. Thank you for making it! Edited December 27, 2020 by dragon40226 Quote Share this post Link to post Share on other sites
Wingdragon 67 Report post Posted December 28, 2020 On 12/27/2020 at 4:05 AM, dragon40226 said: I would love to include the easiest teleport route to the different clues. For instance for Catherby, you could put Skilling -> Fishing -> Catherby (568), where 568 is the quick keys to teleport. Map #2 could be code (55W) Also are missing a clue "CIS 0009". But, I do really like the guide, would love to get the the quick teleport codes in here though. Thank you for making it! Hi, we have since recent a complete guide at You might find your missing clues there. 1 Quote Share this post Link to post Share on other sites